Basketball Betting Rules

For betting purposes, a basketball game becomes official after forty-three (43) minutes of play for pros, and thirty-five (35) minutes of play for college.

Games lasting under official time constitute "No Action" or "Push/Cancel" and all money is refunded.

Wagering on the game point spread, money line, or total (over/under) includes any overtime scoring.

Half-time (2nd Half) wagering includes any overtime scores. Fourth Quarter wagering does NOT include overtime scores.

Bets on 1st, 2nd half, and all quarters will be considered action upon completion of the period in question.

All games must be played on scheduled dates and sites.

Las Vegas Rules apply for any rules not mentioned here.

Player props: Player must play for action.

International Basketball Rules

  • All games must start on the scheduled date for bets to have action.
  • If play is suspended before the complete game time has been reached wagers on the event will have no action.
  • If the country/league allows a tied game, point spreads and moneyline standard rules will apply.

Baseball Betting Rules

When you bet on run lines, game totals, or team totals, both listed (advertised) pitchers must start. Otherwise, there is a "No Action" or "Push/Cancel" on straight wagers. Parlays drop to the next lower level.

A baseball game becomes official for money line betting after 4 1/2 innings if the home team is winning, or 5 innings if the visiting team is winning. Totals and Run lines will have No Action.

For run lines and game totals (over/under), a baseball game becomes official after 8 1/2 innings if the home team is winning, or 9 innings if visiting team is winning.

If a game is canceled or suspended, the winner is determined by the score after the last full inning (unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the score determines the winner at the time the game is "called").

Wagers will be refunded on money line bets if the home team ties the game, and the game is then suspended or canceled.

If a game goes past nine innings and not finished (i.e., suspended, curfew, rain delay, etc.), there is action on game, total, and run line wagers.

The game must be played on the scheduled date and site to have action. If a game has been postponed or canceled before its due start time, all bets are No Action.

Las Vegas Rules apply for any rules not mentioned here.

Pitcher Selection Baseball

Every baseball line except for the Full Game Money Line is ALWAYS LISTED PITCHERS.

You can place a bet on the full game conditional to:

Action: Team against another team, regardless of the starting pitcher. "Action" bets adjust to the new opening line with the new pitcher, and the risk remains the same. A pitcher is considered a starting pitcher after throwing one pitch.

One Specified Pitcher: A wager on a specific pitcher can be the pitcher for the same team the customer’s betting, or the other team’s pitcher.

Listed Pitchers: A wager that specifies both starting pitchers as advertised. If the starting pitchers are not the ones listed on our betting display board or your ticket, your bet grades as "no action."

MLB Betting PROPS

MLB – SERIES

Bets on series are over the FIRST 3 GAMES PLAYED of each series. Neither team can play another opponent between scheduled games. If one of the first three games gets postponed, all wagers stand (ACTION). If less than three games are played, the team with the advantage is the winner of the series.

All wagers are Action bets. There are no Listed Pitchers.

MLB - First-Half

All bets placed on the 1st five innings (first-half) are decided based on the score at the end of the complete 1st five innings. If a game doesn't go the full first five innings, all first-half bets (first five innings) are canceled.

Once the full 1st five innings are played, all wagers on the first five innings (first-half) will stand.

All first-half bets must have Listed Pitchers. Wagers cancel out if any of the Listed Pitchers don't start the game.

MLB - Second Half

Make a bet on the score from the top of the 6th inning until the end of the game. The game must be a complete game (i.e., nine innings, or 8½ innings if the home team is ahead). All 2nd half Wagers include extra innings.

All wagers are action, doesn’t matter who is pitching.

Overnight Baseball

Due to scheduling changes, weather conditions, or other issues beyond control, an overnight game may become a part of a doubleheader. When this occurs, unless both pitchers from the overnight matchup start in GAME 1, the first matchup from overnight will be treated as an off pitcher matchup. Game 2 is considered as a 'new' matchup.

MLB - Total Hits Runs and Errors HRE

It has to be a full game - 9 innings to have action (8½ if the home team is ahead).

All wagers Listed Pitchers.

MLB - Team to score first

The first team to score in the game, if there is a score already on the game, and the game gets canceled or postponed, all wagers stand regardless of how many innings are played.

All wagers Listed Pitchers.

MLB - Team to score last

The game has to be a complete game. Listed pitchers must start.

MLB - Will there be a run scored in the first inning

All wagers will be considered official after the first inning.

Listed pitchers must start.

MLB - Baseball Team Total

The game has to go nine full innings to have action. (8½ if the home team is winning).

Listed pitchers must start.

MLB - 2 1/2 Runlines/Alternative Runlines and Team to have more home runs

Listed pitchers must start. The game has to be official. All wagers Listed Pitchers. The game must go the full nine innings for action.

MLB - Last 4 Innings rule:

Last four innings + Extra Innings are available until the 1st pitch of the game.

International Baseball Rules

  • All games must start on the scheduled date for bets to have action.
  • If the game is suspended before the full game time has elapsed, all wagers on the event will have no action.
  • If the country/league allows a tied game, point spreads, and moneyline standard rules will apply.

Football Betting Rules

For betting purposes, a football game (pro or college) becomes official after fifty-five (55) minutes of play.

Games lasting under 55 minutes constitute "No Action" or "Push/Cancel" and all money is refunded.

Wagering on the game point spread, money line, or total (over/under) includes any overtime scoring.

Half-time (2nd Half) wagering includes any overtime scores. Fourth Quarter wagering does NOT include overtime scores.

Bets on 1st, 2nd half, and all quarters will be considered action upon completion of the period in question.

NFL rules and regulations will apply to CFL unless otherwise stated.

All games must be played on scheduled dates and sites.

Las Vegas Rules apply for any rules not mentioned here.

NFL Betting Props

  • NFL-SCORE FIRST in the game: All wagers will be considered official after the first score. If one team scores and the game gets canceled or postponed afterward, all wagers will have action regardless of how many minutes have been played.
  • NFL-SCORE LAST in the game: Must be an official game (55 minutes of play). If the game goes into overtime, the team that scores last will be the winner.
  • NFL-SCORE IN THE FIRST 7 ½ MINUTES: 7½ minutes must be played. If the game is canceled or postponed after 7½ minutes of play all bets have action.
  • NFL-TOTAL 1st HALF POINTS vs. TOTAL 2nd HALF POINTS: Must be an official game (55 minutes of play) and the 2nd half includes overtime.
  • NFL-FIRST SCORING PLAY (touchdown or FG/safety): All wagers will be considered official after the first score. If one team scores and the game gets canceled or postponed afterward, all wagers will have action regardless of how many minutes have been played.
  • 3 UNANSWERED SCORES: All wagers will be considered official after the game is final. Extra points or 2 point conversions do NOT count.
  • PLAYER PROPS: All players must take the field and play for action. Results are based on the official stats from the game. A kicker who does not participate, due to shutout, but is suited up and available is considered to have played.

NCAA Football Conference Championship Futures Rules

  • If the conference has an official championship game, the winner of the championship game is deemed to have won that conference.
  • If the conference has co-champions, the first team picked by the BCS is graded as a winner, and all other teams are losers.
  • If a conference has co-champions, and no team is picked by the BCS, ALL team bets will be graded as "No action" and refunded.

Soccer Betting Rules

90 Minutes Play

  • All match markets are based on the result at the end of a scheduled 90 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or golden goal.

Matches Postponed or Abandoned

  • Any match abandoned before the completion of 90 minutes play will be void, graded as no action, except for those bets the outcome of which has already been determined at the time of abandonment.
  • Soccer kickoff dates and times displayed on our website are an indication only and are not guaranteed to be correct. If a match does not start as scheduled, and does not start the same day, then wagers on the match will have no action and be refunded. The exception being any wager on whether a team advances in a cup competition, or raises the cup, will have action regardless of a suspended or postponed match.

For FIFA World Cup betting purposes, if a match does not start at the exact scheduled time or does not start on the original start date, all bets on that match will stand and will be settled when the game is completed, regardless of the date or time played. Same rule will apply in case a game is postponed or abandoned before the completion of 90 minutes.

 

Soccer Bet Types:

Asian Handicap or Goal Line

  • Soccer games may have either a Single Handicap or a Double Handicap.
  • Single Handicap: This bet type is similar to a bet on the spread in football and basketball.

For example:

Real Madrid -1 -130

Barcelona   +1 +110

If Real Madrid wins the match by two goals or more, Real Madrid bettors win and Barcelona bettors lose. If the match is drawn or if Barcelona wins, Barcelona bettors win and Real Madrid bettors lose. If Real Madrid wins by exactly one goal, all bettors receive a refund.

  • Double Handicap: This bet type splits a wager into two bets, each with the same moneyline, but at a different single handicap.

For example:

Real Madrid -1¼ -115

Barcelona   +1¼ -105

A client who risks $100 on Real Madrid actually has two separate bets on Real Madrid: $50 on Real Madrid -1 at -115 and $50 on Real Madrid -1.5 at -115.

A client who risks $50 on Barcelona actually has two separate bets on Barcelona: $25 on Barcelona +1 at -105 and $25 on Barcelona +1.5 at -105.

Three Way Money line or 1x2

  • Money line wagers have three outcomes, you can pick either of the teams to win, or you can pick a draw, all bets placed on either of the teams will be graded as losers in case the game finishes as a draw.

Team A

Team B

Draw

Total Goals: Over and Under

  • Total Goal means betting determined by the total sum of the number of goals scored in an Event.
  • A match must reach full time for wagers on the total number of goals scored in the match to be valid.

1st Half Wagers

  • Wagers on the first half of a soccer match include 45 minutes of play plus any stoppage time added by the referee at the end of the first half. If the first half is not completed, wagers shall be void and stakes returned.

2nd Half Wagers

  • Wagers on the second half of a soccer match include 45 minutes of play plus any stoppage time added by the referee at the end of the second half. Extra periods, golden goals, and shootouts are not included in second half wagering. Goals scored in the first half do not count toward the second half wager.

Bets on teams to qualify, to advance to the next round of a competition or on a team winning a specific cup or trophy.

  • Bets are paid out on the referee’s final whistle at the match’s natural conclusion, whether the match is decided in regular time, extra time, or in a penalty shootout. Extra time and penalty shootouts are always included for betting purposes.

Game Propositions

Unless otherwise stated the result to soccer proposition bets refer to the score at the end of regular time, plus injury time. Extra-time and Penalty Kicks are not included.

For Propositions including players, all bets will be treated as "All In". All players quoted have action regardless if a player withdraws before the tournament begins or do not start the game and are settled as a loss.

 

Team to Kick-Off

  • Team to Kick-Off refers to betting on which team will kick-off the Event.

Single Team Over/Under (Team Totals)

  • Single Team Over/Under means a bet on the number of goals scored by any one team in a match.

Corners: Total Corners, Handicap Corners, First and Last Corner

  • A corner does not count until it has actually been taken (as opposed to when it is awarded).
  • Total Corners refers to betting on the total number of corners taken by both teams during a match.
  • Handicap means betting on which team will take the most corners during a match inclusive of any handicaps.
  • First Corner means betting on which team will take the first corner in a match.
  • Last Corner means betting on which team will take the last corner in a match.

Bookings: Total Bookings, Handicap Bookings, First and Last Bookings

  • Total Bookings means betting on the total number of cards received by both teams during a match.
  • A yellow card counts as one point and a red card counts as two points. The maximum number of points that a player can receive during a match is three (one for a yellow and two for a red, the second yellow card does not count).
  • Handicap means betting on which team will receive the most cards during a match inclusive of any handicaps.
  • First Card means betting on which team will receive the first card (Yellow or Red) in a match.
  • If two or more players receive a booking for the same incident then the player who is shown the first card by the referee will be deemed the winner.
  • Last Card means betting on which team will receive last card (Yellow or Red) in a match.
  • If two or more players receive a booking for the same incident then the player who is shown the last card by the referee will be deemed the winner.

Offsides: First, Last, Handicap and Totals

  • First Offside means betting on which team will be caught offside first in a match.
  • Last Offside means betting on which team will be caught offside last in a match.
  • Handicap means betting on which team will be caught offside the most number of times during a match, inclusive of any handicaps.
  • Total Offsides means betting on the total number of offside decisions during a match.

Substitutions: First and Last Substitution

  • First Substitution means betting on which team will make the first substitution during a match.
  • Last Substitution means betting on which team will make the last substitution during a match.
  • If two or more players are substituted at the same time then the player whose number is shown first by the fourth official is deemed the winner.

Clean Sheets

  • Clean Sheets means betting “Yes” on a team to keep a clean sheet ( not to concede a goal) or “No” on a team not to keep a clean sheet (to concede a goal).

Penalties

  • This refers to betting on a penalty being awarded and taken during a match.

Free Kick: First, Last, Handicap and Totals

  • A free-kick does not count until it has actually been taken (as opposed to when it is awarded).
  • Free-kick refers to a direct free-kick and indirect free-kick. (Except Penalty kick & Goal kick)
  • First Free kick means betting on which team will take the first free kick in a match.
  • Last Free kick means betting on which team will take the last free kick in a match.
  • Handicap means betting on which team will take the most free kicks during a match inclusive of any handicaps.
  • Total Free Kicks refers to the total number of free kicks taken by both teams during a match.

Goal Kicks: First, Last, Handicap and Totals

  • A goal kick is awarded to the defending team if the ball completely crosses the end line, as a result of contact with an opposing player.
  • First Goal kick means betting on which team will take the first goal kick in a match.
  • Last Goal kick means betting on which team will take the last goal kick in a match.
  • Handicap means betting on which team will take the most goal kicks during a match inclusive of any handicaps.
  • Total Goal Kicks refers to the total number of goal kicks taken by both teams during a match.

Throw-In: First, Last, Handicap and Totals

  • A throw-in is awarded to a team if the ball completely crosses the side touchline, as a result of contact with an opposing player.
  • First throw-in means betting on which team will take the first throw-in in a match.
  • Last throw-in means betting on which team will take the last throw-in in a match
  • Handicap means betting on which team will take the most throw-in during a match inclusive of any handicaps.
  • Total Throw-Ins refers to betting on the total number of throw-in taken by both teams during a match.

Correct Result

  • Correct Result means betting to predict the final score at the end of full-time.

Half Time/Full Time

  • Half-time/Full-time means betting to predict both the Half-time result and Full-time result of an Event

First/Last/Anytime Goal Scorer

  • Every effort will be made to quote first/last/anytime player to score odds for all possible participants. However, players not originally quoted will count as winners should they score the first/last goal.

Injury time awarded at the End of 2nd Half

  • Injury time means the extra playing time added on to compensate for the time spent attending to injured players during the match.

Double Chance
The following options are available:

  • 1 or X - If the result is either a home or draw then bets on this option are winners.
  • X or 2 - If the result is either a draw or away then bets on this option are winners.
  • 1 or 2 - If the result is either a home or away then bets on this option are winners

For proposition bets concerning home vs. away goals on a specific day in a specific league/competition, the exact number of matches must be played on that day and wagers will be decided based on two halves of 45 minutes each and any time the referee adds to compensate for injuries and other stoppages. Goals scored in periods of extra time or penalty shootouts do not count.

Tournament Outrights (Ante-Post Betting)


Top Goal Scorer

  • In the case of a tie for the "Top goal scorer" proposition, the most number of assists from a player will be used as the first tiebreaker. If there is still a tie, then the least minutes played will be used as the second tiebreaker.

Top Team Goal Scorer

  • In the case of a tie for the "Top Team goalscorer" proposition, the most number of assists from a player will be used as the first tiebreaker. If there is still a tie, then the least minutes played will be used as the second tiebreaker.

Highest and Lowest Scoring Team

  • In the case of a tie for the "Highest Scoring Team" proposition, the lowest number of goals received will be used as the first tiebreaker. If there is still a tie, then the Dead-Heat rule will apply.
  • In the case of a tie for the "Lowest Scoring Team" proposition, the lowest number of goals received will be used as the first tiebreaker. If there is still a tie, then the Dead-Heat rule will apply.

Highest Scoring Group

  • In the case of a tie for the "Highest Scoring Group" proposition, the lowest number of goals received by the teams in that specific group will be used as the first tiebreaker. If there is still a tie, then the Dead-Heat rule will apply.

Tournament Totals


Total Tournament Cards

  • The maximum number of cards per player per match is one yellow and one red (e.g. a second yellow card leading to a red card does not count). Cards awarded in extra-time do not count. Only players on the pitch count (e.g., if a manager or a substitute on the bench is shown a card, it will not count for these markets).

Tournament Total Goals, Team Total Goals, Highest Scoring Team

  • For markets applying to the whole tournament, goals scored in 90 minutes or in extra-time will count. For markets referring to a particular set of fixtures on a given date(s), only goals scored in 90 minutes count. Goals scored in penalty shootouts do not count.

Tournament Penalties Missed/Converted

  • Penalties taken in 90 minutes, extra-time and penalty shootouts all count. If a penalty has to be re-taken the previous disallowed penalty(ies) does not count.

Tournament Corners

  • Only corners taken in 90 minutes count.

Team To Go Unbeaten

  • The team must complete the tournament without losing any game or any two-legged tie. A loss via away goals, extra-time or penalty shootout will mean the market is settled as No.

Dead-Heat: A dead-heat is where two or more participants finish the event in a tied position; any bets on these participants are settled according to dead-heat rules. For example, if three participants contest first position in an event, all bets placed on any of the three participants are settled as winners at a third of the stake (risk amount) at the full odds quoted.

Tennis Betting Rules

Tennis matches will be settled as "No Action" if either player retires before the match is completed, on Money line, spread, total and Set Betting (exact result)

Matches must be played within 48 hours of the originally scheduled time for wagers to have action.

First and second set lines will be considered action upon completion on the set in question.

On Set Betting game must be completed for bets to have action.

Tennis Sets Betting:

If a tennis match is not completed because of a player retirement or disqualification, all Set betting wagers will be considered void. Such wagers will be cancelled and the monies refunded.

Example: If we offer Player A (-1.5 sets or -2.5 sets ) vs Player B (+1.5 sets or +2.5 sets) the match must be completed.  If the match is not completed, wagers on that line are void. If we offer Player A to win exactly 2 sets to 1 or Player B to win exactly 2 sets to 1, those lines would be canceled and refunded in the case of a retirement as well.

Rugby Betting Rules

When a draw option is offered, the bet is decided on the result at regulation time, no extra time is included.

In the event of a change of opponent from the one advertised, all bets for that match will be graded No Action.

Straight bets only.

Motor Racing Betting Rules

POSTPONEMENTS: If a race or qualifier is cancelled or postponed for any reason, all wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all wagers will be cancelled and all wagers on the event/driver will be refunded.

Motor Racing and NASCAR Betting General Rules

There are two main ways to bet on NASCAR and other motor racing events. Either on the out-right winner of the race or on the winner of a predetermined matchup.

Betting on the field means all drivers that are not listed on the win-outright prices.

Example:

(Straight Wager): Jeff Gordon 1/1 or 100 to win 100
Dale Jarrett 2/1 or 100 to win 200
Mark Martin 2/1 or 100 to win 200
Mark Skinner 5/2 or 100 to win 250
Dale Earnhardt 7/5 or 100 to win 140

If an alternate driver replaces a driver during the race, then the new driver will replace the old driver in all matchups and props.

Some driver vs. driver match ups may have a handicap. Example ( If Kyle Bush is -2.5 positions against another driver that means Kyle Bush must win that match up by 3 positions or more from where they finish at the race’s conclusion.)

When offering live betting on Nascar matchups, those matchups will be for the entire race.

Formula One Betting General Rules

Bets on Formula One (F1), Motor and Auto races are decided on the podium position of the day of the prize-giving for the particular event, any changes in position after this time is not considered for settling purposes.

If two drivers abandon the race after completing the same number of laps, the respective head to head is deemed void, otherwise, the driver who completes the most laps will be deemed the winner if both drivers fail to finish the race.

Betting on the field means all drivers that are not listed on the win-outright prices.

  • To win the race: 60% of the starting field must start the race for action.

    Top 3 (podium) finishes: 80% of the starting field must start for action.

    Drivers Matchups: Both drivers must start the race for action.

MMA Betting Rules

  • A "Draw" is an official outcome whereby neither of the contestants is deemed to have won the bout, essentially a'tie'.
  • A "No Contest" is an official outcome whereby neither contestant is deemed to have won the bout as a result of the fight being declared "No Action" by the referee.
  • All matches must start within 7 days of originally scheduled time for wagers to have action.
  • If the status of the fight is changed from a title fight to a non-title fight for any reason, all wagers placed will have Action.
  • If the rounds of a fight is reduced, all wagers on totals will have Action.
  • If the number of rounds of a fight is reduced, any prop wagers involving number of rounds will be settled as No Action.

Hockey Betting Rules

  • For wagering purposes, a hockey game (pro or college) becomes official after fifty-five (55) minutes of play.
  • Games lasting under official time constitute "No Action" or "Push/Cancel" and all money is refunded.
  • Games must take place on the site and date scheduled. (unless otherwise specified)
  • Overtime scores are included on all game period wagers. Third Period wagering does NOT include overtime scores.
  • Wagering on the game period includes overtime and penalty shootout. In the case of penalty shootout ONLY 1 POINT will be awarded to the winner.
  • Las Vegas Rules apply for any rules not mentioned here.
  • NHL 3-Way and European Ice Hockey (Draw line quote)
  • NHL 3 way is settled without overtime (60 minutes of play) for the main quote (Away/Home/Draw). This option does NOT include overtime or a shootout.
  • European Ice Hockey does include overtime or a shootout.

NHL Betting Periods

The full 20 minutes of the period must be played to have action.

International Ice Hockey Rules

  • All games must start on the scheduled date for bets to have action.
  • Betting markets are based on scheduled 3 x 20 minute periods plus overtime/shootouts unless otherwise stated. All bets include overtime/shootouts unless otherwise stated.
  • If play is suspended before the complete game time has been reached, all wagers on the event will have no action.

Golf Betting Rules

All wagers in regards to out rights are action regardless of whether a person tees off.

If a tournament is shortened or otherwise affected, the official result will be used when settling bets, regardless of the number of rounds played.

If 1 of more participants tie the following Tiebreakers will apply:

  • Tie Breaker #1: Player with best 4th round wins.
  • Tie Breaker #2: Player with best 3rd round wins.
  • Tie Breaker #3: Player with best 2nd round wins.
  • Tie Breaker #4: Player with best 1st round wins.

A tournament must be completed within seven days of its start for bets to have action.

For head-to-head bets, the player who completes the most holes will be declared the winner. If both players complete the same number of holes, the player with the best score relative to par will be declared the winner. Both players must tee off for bets to have action.

For PGA 3 ball bets, the player in the group of three players who has the lowest score in the round will be declared the winner. All three players must tee off for bets to have action. If two or more players tie for the win, all wagers will be graded "Push".

If a player is disqualified for any reason after a round is completed, all wagers on said round will be settled as a loss for that player.

Special Handicap Head to Heads

Deduct handicap from final total to determine the winner. If a player withdraws after tee off or misses the cut, the player who plays the most holes wins. Playoffs do not count for handicap bets.

The Tour Championship

Tournament and rounds matchups – will NOT include seeding format.

All players start at zero and the gross score will determine the winner of the matchup.

Futures:

Odds to win The Tour Championship – INCLUDE seeding format. ALL IN rule apply.

Prop like: First round leader - Top American player - Top European player - Hole in one – will NOT include seeding format. All IN rule apply.

All in Rule: All players quoted have action regardless if a player withdraws before the tournament begins or do not start the game and are settled as a loss.

Cricket Betting Rules

  • At least one ball must be bowled for bets to stand; otherwise all bets will be cancelled. However, if a match is officially abandoned (e.g. due to dangerous pitch conditions) then all undecided bets on the match are void.
  • For batting or bowling head-to-heads, both batsmen must reach the crease, or both bowlers must bowl one ball for bets to stand, otherwise all bets are void and wagers refunded.
  • In one-day matches shortened by weather the outcome will be that determined by the Competition Rules. If the match is declared a 'no-result' all bets are void and wagers refunded.
  • Betting on Australian domestic cricket is based on the most points awarded in the match.

Boxing Lines on All Major Title Fights

Straight money line betting as well as total rounds and proposition bets. A betting match is official after the sound of the bell that starts the 1st round.

Example:

  • 4 1/2 rounds means four full rounds plus ninety seconds of the fifth round.
  • All results are official by the result of the governing body on the day of the fight.
  • If a price is offered for a draw: in the event of a draw all bets on either boxer to win will be losers.
  • In round by round betting: if a boxer fails to answer the bell, the fight will be deemed to have ended in the previous round.
  • If the scheduled number of rounds is changed all "Pick the round" bets are void and bets refunded.
  • All bets on either boxer to win will be decided by judges’ decision, which includes points, Technical knockout (TKO), Knockout (KO) or disqualification.
  • Where a match is abandoned or postponed, but fought within 14 days of the original scheduled date, all bets stand. Once the 14 days have expired, all bets are void and a new line will be posted to pager on.

E-Sports Betting Rules

Settlement will be based on the official result as declared by the relevant governing body of the specified competition, broadcast or game API. Non-runner no bet.

An unplayed or postponed match will be treated as a non-runner for settlement purposes unless it is played within 48 hours of the originally scheduled start time.

Bets will be void if the fixture is listed incorrectly.

In the event of a team name change occurring as a result of a team leaving an organization, joining another organization or officially changing their name, all bets will stand.

If a match is played before the scheduled start date/time, then all bets placed after the actual starting time will be void. All bets placed before the actual starting time will stand.

To Win Match / To Win Map (including Current and Next) / Double Chance - If a match or map is replayed due to a draw, the replayed match or map will be treated as a separate entity. In the event of a match or map starting but not being completed, then all bets will be void unless after the start of the match a player is disqualified, in which case the player/team progressing to the next round or being awarded the victory by the governing body of the specified competition, broadcast or game API will be deemed the winner for settlement purposes.

If a player/team is given a walkover on at least one map before the match starts, all bets will be void.

If a match or map is replayed due to a disconnection or non-player related technical problem, pre-game bets will stand on the replayed match or map in accordance with the official result. All in-play bets on the affected match or map will be void unless the outcome is already determined, and the replayed match or map will be treated as a separate entity.

Handicap Betting / Total Map Betting / Correct Score Betting / ‘Race to’ Maps - Bets are void if the statutory number of maps are changed, or differ from those offered for betting purposes. In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined.

To Win At Least One Map - In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined.

StarCraft II

Map Betting: In the event of a draw, To Win Map market will be voided.

Winning Race / Winning Player Nation: In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined.

CS:GO

Where Overtime can be played, this will be included in the settlement of markets; unless the Draw participant is quoted for a specific market, in which case settlement will be based on regulation time only.

Map/Round Betting - Bets are void if the statutory number of maps/rounds are changed, or differ from those offered for betting purposes.

Round Betting - If a round is replayed due to a disconnection or non-player related technical issue, pre-game bets will stand on the replayed round in accordance with the official result. All In-Play bets on the affected round will be void unless the outcome is already determined and the replayed round will be treated as a separate entity.

Player Match-Ups – In the event of a specified player not playing the entire map, all bets will be void unless the outcome is already determined.

Kill markets: Will be settled based on the official scoreboard, broadcast or game API.

Bomb markets: Will be settled based on the official scoreboard, broadcast or game API.

LOL

Map Betting: In the event of a draw, To Win Map market will be voided. 

First Blood markets: Only kills by the opposition team / player will count.

Kill markets: Will be settled based on the official scoreboard, broadcast or game API. 

Monster markets: Will be settled based on the official scoreboard, broadcast or game API.

Building markets: For settlement purposes all buildings destroyed count as being destroyed by the opposing team, regardless of whether the last hit was from a Champion or Minion or whether or not they are respawned buildings.

In the event of a surrender, the final number of Towers and Inhibitors destroyed will be settled on the minimum number of Towers and Inhibitors necessary to win the game at the point of surrender. These additional buildings will be treated as though destroyed by the winning team and are restricted to five Towers and one Inhibitor.

In the event of a surrender, bets on Next Building Destroyed markets will be void.

All time based bets are settled on the in-game clock, and do not include the period before minions spawn. In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined.

DOTA2

Map Betting: In the event of a draw, To Win Map market will be voided. 

First Blood markets: Only kills by the opposition team / player will count.

Kill markets: Will be settled based on the official scoreboard, broadcast or game API. 

Creep markets: Will be settled based on the official scoreboard, broadcast or game API. Settlement is determined by the team to slay Roshan, and not who picks up the Aegis of the Immortal. 

Building markets: For settlement purposes all buildings destroyed count as being destroyed by the opposing team, regardless of whether the last hit was from a Hero or a Creep. The number of barracks will be determined by individual ranged and melee barracks destroyed.

In the event of a surrender, the final number of Towers and Inhibitors destroyed will be settled on the minimum number of Towers and Inhibitors necessary to win the game at the point of surrender. These additional buildings will be treated as though destroyed by the winning team and are restricted to five Towers and one Inhibitor.

In the event of a surrender, bets on Next Building Destroyed markets will be void.

All time based bets are settled on the in-game clock, and do not include the period before creeps spawn. In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined.

FIFA Interactive World Cup

To Win Match settlement will be based on the official score at the end of a scheduled 90 FIFA minutes played and does not include extra-time, time allocated for a penalty shootout or golden goal.

Entertaiment Betting Rules

  • Unless otherwise stated all bets on entertainment/specials markets are all-in run.
  • Bets will be settled on the official results.
  • Any wager posted once a cancellation, re-scheduling or news has been made public knowledge will be void.